pub struct SignalHandle { /* private fields */ }
Expand description
A handle that can be used to disconnect from a signal connection.
This will remove the connected callback.
Implementations§
Source§impl SignalHandle
impl SignalHandle
Sourcepub fn disconnect(self)
pub fn disconnect(self)
Disconnect this signal connection.
Auto Trait Implementations§
impl Freeze for SignalHandle
impl RefUnwindSafe for SignalHandle
impl Send for SignalHandle
impl Sync for SignalHandle
impl Unpin for SignalHandle
impl UnwindSafe for SignalHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request
§impl<L> LayerExt<L> for L
impl<L> LayerExt<L> for L
§fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
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L: Layer<S>,
Applies the layer to a service and wraps it in [
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