pub struct Floating {}Expand description
A LayoutGenerator that floats windows.
This works by simply returning an empty layout tree.
Note: the windows are not truly floating, see WindowHandle::spilled for details.
Trait Implementations§
Source§impl LayoutGenerator for Floating
impl LayoutGenerator for Floating
Source§fn layout(&self, _win_count: u32) -> LayoutNode
fn layout(&self, _win_count: u32) -> LayoutNode
Generates a tree of
LayoutNodes.impl Copy for Floating
impl StructuralPartialEq for Floating
Auto Trait Implementations§
impl Freeze for Floating
impl RefUnwindSafe for Floating
impl Send for Floating
impl Sync for Floating
impl Unpin for Floating
impl UnwindSafe for Floating
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request§impl<L> LayerExt<L> for L
impl<L> LayerExt<L> for L
§fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
Applies the layer to a service and wraps it in [
Layered].